News Bits: COD Ghosts to run at 720p on Xbox One, Official FAQ reveals no MP3 or DLNA for PS4, Wii U drags Nintendo into the red

Date Posted Author
1st November 2013 Matt Bailey

This round-up of shorter news stories has a theme; bad news. Sorry. Hopefully we'll have something more cheery for you next time around, but this is what's happening and you might want to know about it.

Call of Duty: Ghosts next-gen resolutions confirmed

After a couple of weeks of rumour Infinity Ward finally confirmed that Call of Duty: Ghosts is running at a native resolution of 720p on the Xbox One, but will be running at 1080p on the PS4. In an extended tweet Mark Rubin, Executive Producer, confirmed this fact, but stated that the reason was so they could "hit 60 FPS" which has become a staple feature of the series. Xbox One owners with 1080p TVs will still get a 1080p image via the upscaler in the console itself, but only the PS4 version will be producing the original image at 1080p. Except the PC version, of course. Naturally this has sparked a lot of discussion on the internet, and while the resolution difference is significant, it remains to be seen whether it will have an impact on the core players of a mainstream and highly popular series - especially as most people buying the game this month will likely be doing so on a current-gen platform. Still, there's implications for the future we'll be sure to discuss again soon.

Giant PS4 FAQ released, confirms no MP3 or DLNA support

The disappointing next-gen news continues with Sony's giant FAQ for the PS4. While there is plenty of good stuff in there, it seems the newsworthy items are generally the bad points we didn't know, or couldn't confirm until now. Most notably is that the PS4 won't be a replacement for the PS3 as a media centre, with no support for audio CDs, MP3 (or other digital audio files), media streaming over a home network using DLNA, or even playing media from an external drives - in fact, external drivers aren't supported at all (but you can replace the internal SATA2 drive). The news has angered many, and the reaction seems to have taken Sony by surprise who oddly didn't seem to be aware of the extent that the PS3 was being used as a media centre - despite their own marketing efforts in this area a few years ago. In a tweet Worldwide Studios president Shuhei Yoshida said he was passing on this feedback to the dev team, so maybe we can see support return in 2014. Netflix and Sony's own subscription-based music streaming service will be available on launch, so there's still other media options available, just not ones that don't involve streaming over the internet. The FAQ also contains other interesting bits of information such as the confirmed launch line-up (which, like the rest of the FAQ, will be updated over time), information about controller and headset support, and that video uploading will be only available for Facebook at launch (video streaming is via Twitch or UStream).

Wii U sales contribute to six month earnings loss for Nintendo

Poor sales of the Wii U, and a heavy amount of investment in advertising and R&D for the console have contributed to an earning loss for Nintendo in the six months up to the end of September. The company posted a 23.2 billion yen (approx. £147 million) operating loss that the company has attributed to the Wii U factors, with the machine only selling 460,000 units worldwide in the April-September period, although software did a lot better with 6.3 million copies sold in that same time period. In positive news, the second half of those six months saw the sales double those of the first half, possibly suggesting an upwards trend for the machine which faces tough competition from this Christmas onwards with Sony and Microsoft's new boxes. In even more positive news for the Japanese company the 3DS is doing rather well now, with 3.89 million handhelds sold in that same six months, alongside 27.38 million games. Strong 3DS games such as the new Pokemon, Animal Crossing and more helping the device to garner not only a good reputation amongst critics but also sell plenty and help keep Nintendo going in difficult times.

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