Archive for April, 2006

Wii will never know

Friday, April 28th, 2006

You may have seen Dave’s news post about it by now, and no, it certainly isn’t an April Fools’ joke; Nintendo’s next console is indeed called the Wii (pronounced “We”). Who really thought that would be good? We may never know.

Of course, such pronounciation brings something else to mind here in Blighty, but the name is universal. There will be plenty of jokes about this in time to come (many of them piss-poor *ahem*), so for now I’ll just post the full unedited press release from Nintendo. It might give you a, er, ‘insight’ into why they chose the name. Or you’ll just laugh at the marketing talk. Whatever.

Introducing… Wii.

As in “we.”
While the code-name “Revolution” expressed our direction, Wii represents the answer.
Wii will break down that wall that separates video game players from everybody else.
Wii will put people more in touch with their games … and each other. But you’re probably asking: What does the name mean?
Wii sounds like “we,” which emphasizes this console is for everyone.
Wii can easily be remembered by people around the world, no matter what language they speak. No confusion. No need to abbreviate. Just Wii.
Wii has a distinctive “ii” spelling that symbolizes both the unique controllers and the image of people gathering to play.
And Wii, as a name and a console, brings something revolutionary to the world of video games that sets it apart from the crowd.
So that’s Wii. But now Nintendo needs you.
Because, it’s really not about you or me.
It’s about Wii.
And together, Wii will change everything.

Of course, eventually we’ll have our own Wii section on – oh joy.

New AAG theme in development

Wednesday, April 19th, 2006

As the title says, I’m working on a new AAG theme. It’s not revolutionary by any stretch of the imagination – the main elements remain the same – but it should be less dull than the current theme. You can switch to it by going to the Change Theme page and selecting “Newtest” (i.e. “new test”, not “that which is most newt”).

First off, before you select it and hit that reply form to say “This new theme sucks!”, this is by no means a finished style. At the time of writing, links were all pink. I’m quite sure that won’t be in the final version. The intention of posting it to the blog is to get some feedback/inspiration; suggestions of colours that do work together, ideas that I hadn’t thought of, things that definitely don’t work, and so on. If someone’s using an exotic browser that Does Strange Things with the theme, I’d like to hear about it before we make it the default.

On a related note, if there are any CSS masters out there reading this, feel free to develop your own themes if you feel like it; we’ll be happy to modify the HTML to accomodate anything you need to get it to work, and we’ll be happy to add finished themes to the CSS selection box, with obvious exceptions such as obscene themes.

New AAG ‘MegaFeed’

Monday, April 17th, 2006

I’ve just created a new “MegaFeed” for AAG; it provides the following data in RSS format:

  1. Reviews
  2. Previews
  3. Cheats
  4. Articles

At the moment you can only see reviews and previews, as we are in need of new articles and cheats, but they should just appear when applicable.

As for why I’ve not included news or the blog, I feel that they are better-served by separate feeds:

  • News has the potential to flood the content provided by the megafeed off, whilst reviews, previews, cheats and articles are lower-volume.
  • This blog is more of a separate kind of content; reviews, previews, cheats and articles are typically specifically about games, whilst this blog contains non-gaming content such as this post, and a more informal style of writing even when talking about games – our articles, news and previews all go through proof reading to spot grammar/spelling issues, and to point out where something doesn’t scan. Blog entries are just written on a whim. Fundamentally I simply feel that it is a different style of information.

You can find the feed at megafeed.rss in /feeds/. I’d be interested to hear any comments (either via the comments form or e-mail) on whether new data should be added, existing data should be taken out, or any other changes which may improve its usefulness.

After a while of no complaints I’ll set this as a replacement for the individual feeds – the individual feeds will still be available, but won’t be cluttering up your “Add RSS Feed” options.

Ubi drops Starforce

Friday, April 14th, 2006

With no press release or confirmation outside of links to other sites this news doesn’t quite warrant a news post (yet), but it does deserve a mention on our new blog.

According to 1UP it seems Ubisoft are dropping the infamous Starforce copy protection malwaresoftware from all their future games, not just Heroes of Might and Magic V that they had originally confirmed on their forums.

We’re need of a new article, so you could be seeing more about this on the site soon (though it might need another publisher to follow Ubisoft to make it seem a likely trend).

Thanks to Penny Arcade for a heads-up on this.

Welcome too!

Thursday, April 13th, 2006

I don’t think Dave should steal all the “Welcome” thunder, so I thought I’d post too, and welcome you all to our new blog, which we think is doomedhas a lot of potential.

Hopefully you’ll find it interesting enough to keep visiting, and maybe even subscribe to our RSS feed. We’ll try and not disappoint by posting regularly – or at least semi-regularly.

So what have I been doing recently? Some reviews and previews, but news posts mainly – which is why we need a new news editor… (applications to the usual address) I’ve also been trying out the Xbox 360 on my new 19″ Viewsonic VX924 monitor – oh the joy of HD (with widescreen borders admittedly).

Welcome to the blog!

Thursday, April 13th, 2006

As the title says, welcome! We have now finally jumped on the blog bandwagon, so as to keep you, our readers, up to date on the latest happenings in AAGland, and whatever else we want to boreentertain you with at the time.

If you find any issues with the blog, of any kind, please e-mail me with details of the issue, and I’ll try to sort it out.

To wrap this first post up, here’s a status update on the forums: I’m still working on it, the main issue is that there are still layout issues to sort out though. I know that they are being missed, and I am trying hard to get these issues sorted.

Copyright Information

AAG Blog is proudly powered by WordPress
Entries (RSS) and Comments (RSS).

Website design and content (c) 1999-2006

Creative Commons License
This work is licensed under a Creative Commons License, except where otherwise noted.

Some screen captures on the site were made with HyperSnap-DX by Hyperionics.

Smileys taken from Crack's Smilies.